![]() Reviewing the Genesis version, the four reviewers of Electronic Gaming Monthly praised the graphics and animation, but all but one of them felt these were outweighed by the loose controls and large number of mandatory hits. ReceptionĬritical reception has been generally mixed. The remaining levels are presented in a different order than on the Mega Drive. On the PC, there is one new level, Alien Landscape, which was similar to one of the Sega Channel's Lost levels. In the between-level segments, you do not take damage from the obstacles instead, they teleport you back to the start of that segment. Garfield does not have different outfits in each level, and the attacks are the same in all levels (his close-range is a punch, and the projectile are stones). There is only one type of bonus stage (accessed by finding an icon of Arlene's face in each level), in which you try to wreck everything in Jon's living room within a time limit to get an extra life. The Game Gear version includes eight levels, two of which appear in the Lost Levels. Sega Channel subscribers could download Garfield: The Lost Levels, that featured 3 different levels. The original Mega Drive game features six levels. Each time the player defeats a boss, Garfield takes a commercial break where he rockets through the Television Wasteland, trying for an extra life or a continue. There are two bonus stages, one of which resembles a Whac-A-Mole game. Enemies consist of ghosts, piranhas, crabs, bulldogs, and mummified mice. The game is a platformer, with Garfield being able to attack enemies up close or throw objects at them (the close-range weapons and objects thrown change between each level). The Glitch transports Garfield into the television and now he must defeat the Glitch to make his way out. As Garfield throws away the spare pieces, they become an electronic monster known as the Glitch. Without so much as a screwdriver, Garfield quickly reassembles the television, minus a part or two. In a rushed effort to repair the television before Jon catches them, Garfield and Odie attempt to put the banged up and broken pieces together. ↑ Entsiklopediya luchshikh igr Sega.Odie scares Garfield while he is watching television, and he ends up falling on the television.↑ Electronic Gaming Monthly, "November 1995" (US 1995-xx-xx), page 44.↑ File:Garfield Caught in the Act MD credits.pdf.↑ 3.0 3.1 Press release: : Sega chooses Expert Software for PC distribution agreement.One of these levels, Alien Landscape, appears in the PC version of the game, and the remaining two levels, Bonehead the Barbarian and Slobbin Hood, appear in the Game Gear version. Sega Channel subscribers could download Garfield: The Lost Levels, which featured three additional levels. There are two difficulty levels, Kitty and Normal, which are identical except that Kitty difficulty adds arrows to the levels that point in the right direction or toward important objects. There is also a password system for continuing. The game ends if the player runs out of lives, but it can be continued if the player has continues remaining. He loses a health point whenever he takes damage from an enemy or a hazard, and he loses a life and restarts the level if he loses all of his health points. Garfield has ten health points (indicated by a TV set in the corner of the screen). In some levels, he enters passageways with when standing on front of them. Garfield's appearance is themed to each level, which includes how his weapons look, but Garfield and his weapons behave identically regardless of the level. He also has a projectile weapon that he throws with. This weapon can be used an unlimited number of times to attack enemies in close range. ![]() He is equipped with a melee weapon that he swings with. He pushes some objects by moving into them and grabs onto ledges by jumping near them. Garfield moves with and, crouches with, and jumps with. There is a hub level inside the TV that Garfield enters before each level. The game is a platformer played as the cartoon cat Garfield, who is trapped in his TV.
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